Posted on May 12, 2020 by Special Weapons & Tactics
SWAT: Special Weapons and Tactics!
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Special Weapons and Tactics (SWAT)is a large community based on gaming and coming together. We primarily hold events on a wide range ofClub Penguin Private Servers! We host several events in a week.
Being one of the friendliest, we were founded on7th July 2009 by Ganger90. It was once a group of handful of friends. Today, it is a large community with over 6,000members to interact with!
Today, 25th August 2025, Special Weapons and Tactics logged on to invade Rome, a little server hidden inside outback, the perfect capital for SPQR; though Templars did not appreciate this invasion either.
Max: 9
Though the invasion was not successful we definitely caused a commotion. First according to their CPA interview the reasons for the coming Romans war was
…and their attempted freeland invasion of Rome to stick it to us is a fine enough justification in itself for a casual off-map war.
Secondly, despite Romans saying nothing about losing their most thematically fitting capital, the Templars, that is to say, Elsa alone, got extremely pissed in public CPA chat.
Today, 23rd August 2025, Special Weapons and Tactics logged on yet again in defence of our land against the Romans of Club Penguin.
Max: 8
The CPAJ summary was lost, so, courtesy of CPA reporter Kira, here is a brief summary:
The Romans once again launched an invasion against SWAT. In this close battle, the Romans ultimately came out on top, successfully claiming the land and rendering their invasion successful. This invasion officially marks SWAT’s elimination from the tournament, as they no longer have land.
Though we lost and were eliminated from Summer Blitz I am still proud of SWAT’s performance
Today, 23 August 2025, Special Weapons and Tactics logged on for revenge; Romans invaded our land yesterday, so we went for their land in an invasion; though we did not succeed, we still did well.
Max: 8
The CPAJ summary was lost for this one, so courtesy of CPA reporter Kira, here is a brief summary:
SWAT launched an invasion against the Romans. Despite their efforts, the Romans dominated the battle, securing a 3–0 victory and rendering SWAT’s invasion unsuccessful.
Today, 22nd August 2025, Special Weapons and Tactics logged on for a tournament battle in defence of our only land, 65.
Max: 6
6 is unusually low for us in this period; this is a 25% decrease from our previous event at 8.
The CPAJ summary was lost, so, courtesy of CPA reporter Kira, here is a brief summary:
The Romans held an invasion against the Agents. In this battle, both armies performed extremely well, with the Romans maxing 10 and SWAT maxing 5. Throughout the battle, both sides gave their best efforts, eventually forcing the battle into overtime, which concluded with a tie in the end. Due to this tie, SWAT retained their land, rendering the Romans’ invasion unsuccessful.
Today, 21st August 2025, SWAT logged on for another EU training event. As usual, the activity was good. SWAT is doing good right now; I sure do hope this momentum continues.
Max: 8
(Is it foreshadowing if you’re writing after the events in the voice of being before?).
Today, 10/10/2025, the Thunder Troops, after opening today, 10/10/2025, declared war on Special Weapons and Tactics. I hope that this time we will be able to max five and defend our nation.
Declaration of War from Thunder Troops
The war has been dubbed the “the War of Erasure”.
The first battle will be 13/10/2025 23:00 CEST
Terms:
I. This war is OFF-MAP. II. Only enlisted troops, dual enlists, and allied army members are permitted to attend. Visitors are NOT allowed. If either army suspects a breakage of this term, they have three hours to report to the CPA administration, and the battle is to be overturned in favor of the reporting army. III. All war battles must be scheduled at least 24 hours in advance with the CPA League and CPA Judges. IV. No doxxing, ddosing, botting, multilogging, or cheating in any form. V. All battles must be judged by CPAJ judges. All CPA laws and CPABattleground rules apply to this conflict. VI. Failing to attend or failing to max the required number of troops for 3 consecutive battles will result in surrender. VII. This war will end once either army reaches 7 victories. VIII. Failure to abide by war terms I to VII will result in a surrender. — IX. The losing army’s leadership must agree to a post-war interview with CPA reflecting on the loss. X. The losing army must host “CLOWN TAKEOVER” event on CPAB within 2 weeks of the war’s conclusion. All attendees are to wear a clown outfit on CPAB. XI. The losing army must recruit 15 troops and register 5 on CPAB, providing proof to the victors, within two weeks of the war’s conclusion. XII. CPA will not enforce terms IX to XI. They will be settled between the leadership of both armies.
Let’s do this, people! Let’s win the War of Erasure and bring these people back to the clan-era!
That’s right, on 06/10/2025, Special Weapons and Tactics won a war with the official surrenderof WT.
Notice of surrender by the leader of the army, Raven.
Now I am impressed that we did this; I genuinely am. However, we did not max five once. You staff and SiT have to recruit; to put it bluntly, you have to stop making excuses and get on events (something that applies to troops too) and recruit (SiT and staff only, though I would not complain if one of you troops started recruiting too).
This is an off-map war; this means there is no treaty.
Today, 17/08/2025, SWATRulers logged on for the Inverted War versus Scarlet Republic. In this battle the rules stated only HCOM could lead; thus, I sat back and let my HCOM handle it.
Room 1 begins inside the pool, with SR entering first and SWAT entering after 1 minute. Sizes are 6-1 SR. SR goes into a weird UV as SWAT is still bombing, now with 3 more people. SWATs movement is very slow, while SR lacks tactic completion. Sizes are 7-5 SR. SWAT finally stops moving and decides on a super bunched plus. SR waterfalls as SWAT struggles to defend, opting for a flicker. SR settles on a very gappy X, as SWAT is still flickering like their lives depend on it. SWAT switch their bunched plus to a also-kinda-bunched horizontal, but definitely better. Speed-wise, SR is dominating SWAT. SR bombs as SWAT moves over to the left side in a scatter to start doing flickers next to the judges. SR goes into a very well-spaced-out UT. Sizes are 8-5 SR. SWAT gets in front of the judges and starts doing very slow tactics, one by one (interesting.)
Room 2
Room 2 begins at the pet shop with SWAT entering first with a J bomb and SR following shortly after. SWAT settles on a vertical, with SR in a V, as sizes are 8-5 in favour of SR. SWAT rakes out of the vertical very fast, although it was kind of working for them, with SR defending very slowly. SWAT changes their rake to a waterfall, with SR just not caring. SWAT form a diminutive V at the top, as SR rake as SWAT. SR goes into a diagonal as SWAT decides to wipe the pet shop, VERY slowly. After 4 minutes SWAT finally decides on a formation. A vertical, which is remade. SR bombs as SWAT re-use BWBs from a couple of minutes ago. SR gets into a plus, as SWAT bunch at the bottom right in a tumor formation. Sizes are 7-5 for SR. SR’s plus has a gap in the bottom, as SWAT begin to be awake, moving to the chatbar.
Room 3
Room 3 begins at the Cove, with SWAT entering first, followed shortly after by SR. SR goes into an L, as SWAT keeps bombing. Sizes are 7-5 SR. SWAT finally decides on a vertical again, as SR is seen reusing BWBs. SR’s L is very well spread out, and it’s noted as yummy by the judges. SWAT dies again as SR’s vertical slows down. SWAT rakes, as SR defends well, and follows with a bomb of their own. SWAT keeps bombing as SR go into an angle, with SWAT doing a horizontal very high up. SWAT is seen re-using and spamming BWBs. SR dies for a second. Sizes are 8-5 for SR. SWAT waterfalls as SR repeats their BWB. SR rakes as SWAT move into a plus formation. SR moves into a UY, with SWAT covering in the vertical, spamming BWB’s. SWAT J bombs one last time as the battle comes to an end.
What Went Well:
Moving when a form wasn’t working is a good choice.
Even Better If:
Avoid re-using BWBs. Be quicker at defenses. Enter rooms faster. Be careful of AFKs, especially in low max battles. Don’t use so many BWBs. Don’t repeat formations in the same room.
Today, 15/08/2025, SWATRulers logged on for the Club Penguin Armies Test of Time. Quite an unusual event, as we didn’t send any tactics really but I gave promotions for it and submitted to Top Ten, so I shall still write a post for it
Max: 7
Though we did not get the highest max, we were the highest for quite some time.