On the 31st of August 2025 Special Weapons and Tactics logged on for their last event of August 2025, a practice battle versus Elite Guardians of Club Penguin; the activity was wonderful. SWAT won the battle 2-1-0.
Max: 6
Here is the summary, courtesy of CPAJ Judge Moon (with some SEO boosting adjustments):
Room 1: Casa Fiesta
SWAT enters the room; EGCP enters a second later, but only 1 troop is in. SWAT forms a vertical, EGCP has not bombed or made a form. Sizes are 4-2 SWAT. SWAT has good speed, though activity is on and off. EGCP cannot be seen in SWAT’s form, as SWAT is more active. SWAT rakes, with EGCP not defending at all. EGCP is sitting still, while SWAT forms a horizontal line.
Sizes are 5-3 SWAT. EGCP makes a V, then bombs. Sizes are 6-3 SWAT. SWAT waterfalls while EGCP bombs. Both armies have AFKs. SWAT forms a /, while EGCP attempts an L. Both armies are very spread out, making their forms look nice. EGCP pick up the speed. Sizes are 6-4 SWAT. Due to being faster and having better forms, SWAT WINS ROOM 1.
Room 2: Forest
SWAT enters in first; EGCP comes in shortly after. SWAT forms a /, while EGCP forms a horizontal line. Sizes are 5-4 SWAT. Both armies are performing at similar speeds, though SWAT is holding it better, since EGCP stops sending in tactics before SWAT, leaving a few periodic gaps. SWAT whirlpools, then EGCP bombs with no tactics.
SWAT forms a horizontal, and EGCP counters with a vertical. Judges notice that both forms are cramped, though SWAT is not as cramped, resulting in them looking bigger. EGCP rakes, SWAT defends slowly. EGCP is out of sync while being bunched in their /. SWAT is still bombing, with EGCP giving a mediocre defense, with 1 AFK. SWAT counters with a. Both armies bomb at the same time. Due to being better and faster overall, having neater forms, and being more in sync, SWAT WINS ROOM 2.
Room 3: Inside Mines
SWAT enters in the room first, with EGCP taking a few seconds to enter the room. Sizes are 4-4 TIED. EGCP makes a chatbar line, while SWAT makes a vertical. Both armies are good with speed, SWAT noticeably keeping their pace with faster flickers. SWAT could spread their vertical line out a bit more. Though fast with emotes, SWAT is slower with word tactics. EGCP is out of sync; each troop is doing a different tactic. EGCP still is struggling with speed. Both armies bomb, with EGCP covering SWAT.
EGCP forms a vertical line; SWAT makes a chatbar line. Sizes are still 4-4 tied. Both armies use a BWB. SWAT is covered by EGCP, though the ability to hold the BWB isn’t great. EGCP is very slow, with AFKs in the middle. EGCP does a clockwise bomb, then makes a UV, to then shift to a . SWAT is still bombing. EGCP uses a BWB, but holds it poorly. SWAT creates a / form.
Sizes are 5-4 SWAT. SWAT’s / is very cramped compared to the previous form they were in. Both armies are out of sync. There is a big gap in SWAT’s form. Due to both armies having the same issues, though at different points, both armies had messy and cramped forms, and both suffered from AFKs. ROOM 3 IS A TIE.
What Went Well Nice flickers Quick to enter rooms Sat on EGCP when needed
Event Better If.. Send tactics more frequently Space out forms better Less AFKs Hold tactics for longer Defend faster
Today, 29th August, Special Weapons and Tactics logged on for their second practice battle with Fire Vikings. The battle was won by SWAT 2-1-0.
Max: 4
Although this max is significantly worse than our last event (7, a ~57% reduction), the activity was decent.
Summary, courtesy of CPAJ Judge History:
Room 1
Room one began with SWAT entering in first, with FV being 35 seconds late with only a singular person. SWAT bombed for around a minute, after which they then made a vertical line. Judges noted that SWAT had good completion, whilst the FV had poor completion and pace. Sizes were 4-4. FV made a horizontal line, with there being AFK troops within their formation. Sizes were 4 to 3 in favor of SWAT. FV formations were also messier, with two people bunched when there was a big gap. SWAT then did a slow rake, with FV also doing a slow bomb. SWAT moved into a horizontal line, and FV moved into a poor diagonal. FV had poor pace, with the majority of their troops not sending tactics. Both armies had poor completion, with SWAT having bunches as well as being unsynced. FV then bombed for a second and then went to back to their formation… SWAT then did a waterfall, with FV being very inactive. Sizes were 4-4. SWAT moved into a diagonal, with FV raking for a solid five seconds, then quickly moving into vertical. Due to SWAT having better completion, pace, more activity, fewer AFKs, and better movements, SWAT wins room 1
Room 2
Room two began with SWAT entering in first, with FV making a chatbar line while the SWAT made a left diagonal. Both armies, quite frankly, died for a bit, with both of them also being out of sync. SWAT then did an emote tactic for a solid 20-30 seconds, with the sizes being 4 to 2 in favor of FV. SWAT then did a whirlpool, with FV defending poorly. FV then bombed, with both armies still bombing. SWAT then made a chat bar, which was quite close together for only two people. FV then did a left diagonal, which was bunched in the middle. FV’s formation was still messy, with SWAT doing a backwards whirlpool. FV then did an out-of-sync bomb, with sizes being 4 to 3 in favor of FV. FV then shifted into a waterfall, with SWAT forming a vertical line. FV then made a horizontal line, with both formations being neater than their previous formations. Due to neither army outperforming the other, Room 2 is tied.
Room 3
Room three began with SWAT entering in first; SWAT formed a horizontal line, with FV mazing into a scatter formation. FV then shifted to a chatbar line, with SWAT having better completion. Judges noted that both armies were dead. FV performed slowly but had better completion. FV then raked, with SWAT doing a quick defense. FV then did a vertical, with SWAT doing a late rake to which the FV failed to defend. FV had slow completion, with them dropping to 3, which equals the sizes being 3 to 3. SWAT made a left diagonal, with FV making the same formation as SWAT. FV then constantly moved formations, with SWAT being a bit more awake. SWAT then did a whirlpool, with FV doing a J bomb. Sizes were 4 to 3 in favor of SWAT. Judges noted that SWAT was quite active during the last minute of the room. FV then moved into a V, with SWAT J bombing and then shifting to a diagonal. Due to having better completion and pace, as well as having fewer AFKs, SWAT wins room 3.
What Went Well
SWAT/FV Had better completion
SWAT/FV Had better pace
SWAT Good utilization of size
SWAT Had lesser AFKs
SWAT Had better movements
SWAT Had nicer and creative formations
SWAT Quicker to enter rooms
Even Better If
SWAT Spread out more
FV Constantly dropped sizes
SWAT Send tactics more frequently
FV Defend better and try not to have big pauses between tactics
SWAT/FV Ensure formations are neater by avoiding gaps, bunching and troops out of formations
FV Avoid exiting the rooms as much.
Note: We do not know what “mazing” is meant to be.
Today, 25th August 2025, Special Weapons and Tactics logged on to invade Rome, a little server hidden inside outback, the perfect capital for SPQR; though Templars did not appreciate this invasion either.
Max: 9
Though the invasion was not successful we definitely caused a commotion. First according to their CPA interview the reasons for the coming Romans war was
…and their attempted freeland invasion of Rome to stick it to us is a fine enough justification in itself for a casual off-map war.
Secondly, despite Romans saying nothing about losing their most thematically fitting capital, the Templars, that is to say, Elsa alone, got extremely pissed in public CPA chat.
Today, 23rd August 2025, Special Weapons and Tactics logged on yet again in defence of our land against the Romans of Club Penguin.
Max: 8
The CPAJ summary was lost, so, courtesy of CPA reporter Kira, here is a brief summary:
The Romans once again launched an invasion against SWAT. In this close battle, the Romans ultimately came out on top, successfully claiming the land and rendering their invasion successful. This invasion officially marks SWAT’s elimination from the tournament, as they no longer have land.
Though we lost and were eliminated from Summer Blitz I am still proud of SWAT’s performance
Today, 23 August 2025, Special Weapons and Tactics logged on for revenge; Romans invaded our land yesterday, so we went for their land in an invasion; though we did not succeed, we still did well.
Max: 8
The CPAJ summary was lost for this one, so courtesy of CPA reporter Kira, here is a brief summary:
SWAT launched an invasion against the Romans. Despite their efforts, the Romans dominated the battle, securing a 3–0 victory and rendering SWAT’s invasion unsuccessful.
Today, 22nd August 2025, Special Weapons and Tactics logged on for a tournament battle in defence of our only land, 65.
Max: 6
6 is unusually low for us in this period; this is a 25% decrease from our previous event at 8.
The CPAJ summary was lost, so, courtesy of CPA reporter Kira, here is a brief summary:
The Romans held an invasion against the Agents. In this battle, both armies performed extremely well, with the Romans maxing 10 and SWAT maxing 5. Throughout the battle, both sides gave their best efforts, eventually forcing the battle into overtime, which concluded with a tie in the end. Due to this tie, SWAT retained their land, rendering the Romans’ invasion unsuccessful.
Today, 21st August 2025, SWAT logged on for another EU training event. As usual, the activity was good. SWAT is doing good right now; I sure do hope this momentum continues.
Max: 8
(Is it foreshadowing if you’re writing after the events in the voice of being before?).