Practice Battle versus Elite Guardians of Club Penguin I (31/08/2025)

On the 31st of August 2025 Special Weapons and Tactics logged on for their last event of August 2025, a practice battle versus Elite Guardians of Club Penguin; the activity was wonderful. SWAT won the battle 2-1-0.

Max: 6

Here is the summary, courtesy of CPAJ Judge Moon (with some SEO boosting adjustments):

Room 1: Casa Fiesta

SWAT enters the room; EGCP enters a second later, but only 1 troop is in. SWAT forms a vertical, EGCP has not bombed or made a form. Sizes are 4-2 SWAT. SWAT has good speed, though activity is on and off. EGCP cannot be seen in SWAT’s form, as SWAT is more active. SWAT rakes, with EGCP not defending at all. EGCP is sitting still, while SWAT forms a horizontal line.

Sizes are 5-3 SWAT. EGCP makes a V, then bombs. Sizes are 6-3 SWAT. SWAT waterfalls while EGCP bombs. Both armies have AFKs. SWAT forms a /, while EGCP attempts an L. Both armies are very spread out, making their forms look nice. EGCP pick up the speed. Sizes are 6-4 SWAT. Due to being faster and having better forms, SWAT WINS ROOM 1.

Room 2: Forest

SWAT enters in first; EGCP comes in shortly after. SWAT forms a /, while EGCP forms a horizontal line. Sizes are 5-4 SWAT. Both armies are performing at similar speeds, though SWAT is holding it better, since EGCP stops sending in tactics before SWAT, leaving a few periodic gaps. SWAT whirlpools, then EGCP bombs with no tactics.

SWAT forms a horizontal, and EGCP counters with a vertical. Judges notice that both forms are cramped, though SWAT is not as cramped, resulting in them looking bigger. EGCP rakes, SWAT defends slowly. EGCP is out of sync while being bunched in their /. SWAT is still bombing, with EGCP giving a mediocre defense, with 1 AFK. SWAT counters with a. Both armies bomb at the same time. Due to being better and faster overall, having neater forms, and being more in sync, SWAT WINS ROOM 2.

Room 3: Inside Mines

SWAT enters in the room first, with EGCP taking a few seconds to enter the room. Sizes are 4-4 TIED. EGCP makes a chatbar line, while SWAT makes a vertical. Both armies are good with speed, SWAT noticeably keeping their pace with faster flickers. SWAT could spread their vertical line out a bit more. Though fast with emotes, SWAT is slower with word tactics. EGCP is out of sync; each troop is doing a different tactic. EGCP still is struggling with speed. Both armies bomb, with EGCP covering SWAT.

EGCP forms a vertical line; SWAT makes a chatbar line. Sizes are still 4-4 tied. Both armies use a BWB. SWAT is covered by EGCP, though the ability to hold the BWB isn’t great. EGCP is very slow, with AFKs in the middle. EGCP does a clockwise bomb, then makes a UV, to then shift to a . SWAT is still bombing. EGCP uses a BWB, but holds it poorly. SWAT creates a / form.

Sizes are 5-4 SWAT. SWAT’s / is very cramped compared to the previous form they were in. Both armies are out of sync. There is a big gap in SWAT’s form. Due to both armies having the same issues, though at different points, both armies had messy and cramped forms, and both suffered from AFKs. ROOM 3 IS A TIE.


What Went Well
Nice flickers
Quick to enter rooms
Sat on EGCP when needed

Event Better If..
Send tactics more frequently
Space out forms better
Less AFKs
Hold tactics for longer
Defend faster

Practice Battle versus Fire Vikings II (29/08/2025)

Today, 29th August, Special Weapons and Tactics logged on for their second practice battle with Fire Vikings. The battle was won by SWAT 2-1-0.

Max: 4

Although this max is significantly worse than our last event (7, a ~57% reduction), the activity was decent.

Summary, courtesy of CPAJ Judge History:

Room 1

Room one began with SWAT entering in first, with FV being 35 seconds late with only a singular person. SWAT bombed for around a minute, after which they then made a vertical line. Judges noted that SWAT had good completion, whilst the FV had poor completion and pace. Sizes were 4-4. FV made a horizontal line, with there being AFK troops within their formation. Sizes were 4 to 3 in favor of SWAT. FV formations were also messier, with two people bunched when there was a big gap. SWAT then did a slow rake, with FV also doing a slow bomb. SWAT moved into a horizontal line, and FV moved into a poor diagonal. FV had poor pace, with the majority of their troops not sending tactics. Both armies had poor completion, with SWAT having bunches as well as being unsynced. FV then bombed for a second and then went to back to their formation… SWAT then did a waterfall, with FV being very inactive. Sizes were 4-4. SWAT moved into a diagonal, with FV raking for a solid five seconds, then quickly moving into vertical. Due to SWAT having better completion, pace, more activity, fewer AFKs, and better movements, SWAT wins room 1

Room 2

Room two began with SWAT entering in first, with FV making a chatbar line while the SWAT made a left diagonal. Both armies, quite frankly, died for a bit, with both of them also being out of sync. SWAT then did an emote tactic for a solid 20-30 seconds, with the sizes being 4 to 2 in favor of FV. SWAT then did a whirlpool, with FV defending poorly. FV then bombed, with both armies still bombing. SWAT then made a chat bar, which was quite close together for only two people. FV then did a left diagonal, which was bunched in the middle. FV’s formation was still messy, with SWAT doing a backwards whirlpool. FV then did an out-of-sync bomb, with sizes being 4 to 3 in favor of FV. FV then shifted into a waterfall, with SWAT forming a vertical line. FV then made a horizontal line, with both formations being neater than their previous formations. Due to neither army outperforming the other, Room 2 is tied.

Room 3

Room three began with SWAT entering in first; SWAT formed a horizontal line, with FV mazing into a scatter formation. FV then shifted to a chatbar line, with SWAT having better completion. Judges noted that both armies were dead. FV performed slowly but had better completion. FV then raked, with SWAT doing a quick defense. FV then did a vertical, with SWAT doing a late rake to which the FV failed to defend. FV had slow completion, with them dropping to 3, which equals the sizes being 3 to 3. SWAT made a left diagonal, with FV making the same formation as SWAT. FV then constantly moved formations, with SWAT being a bit more awake. SWAT then did a whirlpool, with FV doing a J bomb. Sizes were 4 to 3 in favor of SWAT. Judges noted that SWAT was quite active during the last minute of the room. FV then moved into a V, with SWAT J bombing and then shifting to a diagonal. Due to having better completion and pace, as well as having fewer AFKs, SWAT wins room 3.

What Went Well

  • SWAT/FV Had better completion
  • SWAT/FV Had better pace
  • SWAT Good utilization of size
  • SWAT Had lesser AFKs
  • SWAT Had better movements
  • SWAT Had nicer and creative formations
  • SWAT Quicker to enter rooms

Even Better If

  • SWAT Spread out more
  • FV Constantly dropped sizes
  • SWAT Send tactics more frequently
  • FV Defend better and try not to have big pauses between tactics
  • SWAT/FV Ensure formations are neater by avoiding gaps, bunching and troops out of formations
  • FV Avoid exiting the rooms as much.

Note: We do not know what “mazing” is meant to be.

Defence of 65 II (23/08/2025)

Today, 23rd August 2025, Special Weapons and Tactics logged on yet again in defence of our land against the Romans of Club Penguin.

Special Weapons and Tactics and Romans in the room Cove as Special Weapons and Tactics during the Defence of 65 II. SWAT is trying to defend its land, sending a mix of E2 and E3 emojis, which are smiling and neutral faces respectively
Max: 8

The CPAJ summary was lost, so, courtesy of CPA reporter Kira, here is a brief summary:

The Romans once again launched an invasion against SWAT. In this close battle, the Romans ultimately came out on top, successfully claiming the land and rendering their invasion successful. This invasion officially marks SWAT’s elimination from the tournament, as they no longer have land.

Though we lost and were eliminated from Summer Blitz I am still proud of SWAT’s performance

Invasion of Chudvana I (23/08/2025)

Today, 23 August 2025, Special Weapons and Tactics logged on for revenge; Romans invaded our land yesterday, so we went for their land in an invasion; though we did not succeed, we still did well.

Special Weapons and Tactics and Romans of Club Penguin in the Pet Shop; fighting as Special Weapons and Tactics attempts an invasion of their land.
Max: 8

The CPAJ summary was lost for this one, so courtesy of CPA reporter Kira, here is a brief summary:

SWAT launched an invasion against the Romans. Despite their efforts, the Romans dominated the battle, securing a 3–0 victory and rendering SWAT’s invasion unsuccessful.

Defence of 65 I (22/08/2025)

Today, 22nd August 2025, Special Weapons and Tactics logged on for a tournament battle in defence of our only land, 65.

Max: 6

6 is unusually low for us in this period; this is a 25% decrease from our previous event at 8.

The CPAJ summary was lost, so, courtesy of CPA reporter Kira, here is a brief summary:

The Romans held an invasion against the Agents. In this battle, both armies performed extremely well, with the Romans maxing 10 and SWAT maxing 5. Throughout the battle, both sides gave their best efforts, eventually forcing the battle into overtime, which concluded with a tie in the end. Due to this tie, SWAT retained their land, rendering the Romans’ invasion unsuccessful.

EU Training cemetery (21/08/2025)

Today, 21st August 2025, SWAT logged on for another EU training event. As usual, the activity was good. SWAT is doing good right now; I sure do hope this momentum continues.

Max: 8

(Is it foreshadowing if you’re writing after the events in the voice of being before?).

EU Training gainsay (19/08/2025)

Today, 19/08/2025, SWATRulers logged onto Battleground for an EU Training event; activity was good; I really have faith in this army.

Max: 8

War declaration of Thunder Troops

Today, 10/10/2025, the Thunder Troops, after opening today, 10/10/2025, declared war on Special Weapons and Tactics. I hope that this time we will be able to max five and defend our nation.

Declaration of War from Thunder Troops

The war has been dubbed the “the War of Erasure”.

The first battle will be 13/10/2025 23:00 CEST

Terms:

I. This war is OFF-MAP.
II. Only enlisted troops, dual enlists, and allied army members are permitted to attend. Visitors are NOT allowed. If either army suspects a breakage of this term, they have three hours to report to the CPA administration, and the battle is to be overturned in favor of the reporting army.
III. All war battles must be scheduled at least 24 hours in advance with the CPA League and CPA Judges. IV. No doxxing, ddosing, botting, multilogging, or cheating in any form.
V. All battles must be judged by CPAJ judges. All CPA laws and CPABattleground rules apply to this conflict.
VI. Failing to attend or failing to max the required number of troops for 3 consecutive battles will result in surrender.
VII. This war will end once either army reaches 7 victories.
VIII. Failure to abide by war terms I to VII will result in a surrender.

IX. The losing army’s leadership must agree to a post-war interview with CPA reflecting on the loss.
X. The losing army must host “CLOWN TAKEOVER” event on CPAB within 2 weeks of the war’s conclusion. All attendees are to wear a clown outfit on CPAB.
XI. The losing army must recruit 15 troops and register 5 on CPAB, providing proof to the victors, within two weeks of the war’s conclusion. XII. CPA will not enforce terms IX to XI. They will be settled between the leadership of both armies.

Let’s do this, people! Let’s win the War of Erasure and bring these people back to the clan-era!

WT versus SWAT war A. Surrender of Water Troops.

That’s right, on 06/10/2025, Special Weapons and Tactics won a war with the official surrender of WT.

Notice of surrender by the leader of the army, Raven.

Now I am impressed that we did this; I genuinely am. However, we did not max five once. You staff and SiT have to recruit; to put it bluntly, you have to stop making excuses and get on events (something that applies to troops too) and recruit (SiT and staff only, though I would not complain if one of you troops started recruiting too).

This is an off-map war; this means there is no treaty.

Watch the war here:

Inverted War battle versus Scarlet Republic (17/08/2025)

Today, 17/08/2025, SWATRulers logged on for the Inverted War versus Scarlet Republic. In this battle the rules stated only HCOM could lead; thus, I sat back and let my HCOM handle it.

Max: 5

SR won 3-0, here is the summary of the judges:

Room 1

Room 1 begins inside the pool, with SR entering first and SWAT entering after 1 minute. Sizes are 6-1 SR. SR goes into a weird UV as SWAT is still bombing, now with 3 more people. SWATs movement is very slow, while SR lacks tactic completion. Sizes are 7-5 SR. SWAT finally stops moving and decides on a super bunched plus. SR waterfalls as SWAT struggles to defend, opting for a flicker. SR settles on a very gappy X, as SWAT is still flickering like their lives depend on it. SWAT switch their bunched plus to a also-kinda-bunched horizontal, but definitely better. Speed-wise, SR is dominating SWAT. SR bombs as SWAT moves over to the left side in a scatter to start doing flickers next to the judges. SR goes into a very well-spaced-out UT. Sizes are 8-5 SR. SWAT gets in front of the judges and starts doing very slow tactics, one by one (interesting.)

Room 2

Room 2 begins at the pet shop with SWAT entering first with a J bomb and SR following shortly after. SWAT settles on a vertical, with SR in a V, as sizes are 8-5 in favour of SR. SWAT rakes out of the vertical very fast, although it was kind of working for them, with SR defending very slowly. SWAT changes their rake to a waterfall, with SR just not caring. SWAT form a diminutive V at the top, as SR rake as SWAT. SR goes into a diagonal as SWAT decides to wipe the pet shop, VERY slowly. After 4 minutes SWAT finally decides on a formation. A vertical, which is remade. SR bombs as SWAT re-use BWBs from a couple of minutes ago. SR gets into a plus, as SWAT bunch at the bottom right in a tumor formation. Sizes are 7-5 for SR. SR’s plus has a gap in the bottom, as SWAT begin to be awake, moving to the chatbar.

Room 3

Room 3 begins at the Cove, with SWAT entering first, followed shortly after by SR. SR goes into an L, as SWAT keeps bombing. Sizes are 7-5 SR. SWAT finally decides on a vertical again, as SR is seen reusing BWBs. SR’s L is very well spread out, and it’s noted as yummy by the judges. SWAT dies again as SR’s vertical slows down. SWAT rakes, as SR defends well, and follows with a bomb of their own. SWAT keeps bombing as SR go into an angle, with SWAT doing a horizontal very high up. SWAT is seen re-using and spamming BWBs. SR dies for a second. Sizes are 8-5 for SR. SWAT waterfalls as SR repeats their BWB. SR rakes as SWAT move into a plus formation. SR moves into a UY, with SWAT covering in the vertical, spamming BWB’s. SWAT J bombs one last time as the battle comes to an end.

What Went Well:

Moving when a form wasn’t working is a good choice.

Even Better If:

Avoid re-using BWBs.
Be quicker at defenses.
Enter rooms faster.
Be careful of AFKs, especially in low max battles.
Don’t use so many BWBs.
Don’t repeat formations in the same room.